Level 11: The yard gate

Playable now

A handcart relay keeps producing mice, and one Action makes the whole crew bigger.

You can do this now.

The deck

Thirty cards, two copies of each of fifteen cards, plus Orla outside the draw pile.

Ordinary cards here are Standard and Rare, and Orla is Rare. All of them are nonexclusive cards, and their costs are in mana.

Minions have no type.

Stowaway puts a Plinth Mouse on the board at the start of the match. It is not drawn and does not take a place in the deck.

The wall

The gallery stands behind a level 6 Town Wall: 2 armour, 0 attack, with Reach. It never attacks, it hits back when you attack it, and until it falls it is the only thing your attacks can hit. With Reach it stops your flying minions too.

It works exactly like a Town Wall at a city.

Facing this deck

Nothing in this game removes a Location, so the relay produces all match: race it instead of answering it. Clear the small bodies before Everybody Lift turns them into trades you lose.

A loss damages your destroyed cards and your deck master. Check their condition before sailing again.

What it drops

2500 wood, 625 each of stone, glass, coffee and mana, and 1000 gold, if you win.

The deck master

Orla, Keeper of the Trolley

CathryneDelamort on DeviantArt
1st ed.·RareCathryneDelamort

Stowaway: at the start of the match, summon a Plinth Mouse

Deck master♥ 30
Orla, Keeper of the TrolleyRare

Orla hauls surviving treasures out of rooms that are falling apart, including treasures that object to being hauled. She carries her trolley’s missing wheel around her neck and refuses to abandon anything useful. A grand title will not get you out of lifting, and being an actual portrait is only a temporary excuse.

Printed, by CathryneDelamort. Click the artwork for its details.

The 15 cards, two copies of each

  • 1st ed.·RareCathryneDelamort

    Death: summon a Plinth Mouse

    The wardrobe came with a tenant and no forwarding address.

    Minion, Beast⚔ 2♥ 4
    Wardrobe NestRare

    The mouse has moved from a packing crate into the bottom drawer of a salvaged wardrobe. She has furnished it with stolen labels and refuses every attempt at inspection. Breaking the wardrobe gets the drawer open, but makes its resident considerably less welcoming.

    Printed, by CathryneDelamort. Click the artwork for its details.

  • 1st ed.·RareCathryneDelamort

    Give every friendly minion +1/+1

    Action
    Everybody LiftRare

    Somebody counts, everybody lifts, and a load that wanted a crane goes up the ramp on shoulders. Nobody is stronger afterwards, exactly; they simply stop putting things down. The counting is the difficult part and always has been.

    Printed, by CathryneDelamort. Click the artwork for its details.

  • 3

    Packing-Foam Teapot

    CathryneDelamort on DeviantArt
    1st ed.·StandardCathryneDelamort

    Guard.

    She packed everything except her temper.

    Minion, Construct⚔ 2♥ 3
    Packing-Foam TeapotStandard

    A walking teapot wraps the crockery in packing foam and stands over it while the crew loads. Her padded bulk absorbs the knocks that would shatter smaller cups. Anyone trying to hurry her discovers that the spout still reaches through the wrapping.

    Printed, by CathryneDelamort. Click the artwork for its details.

  • 2nd ed.·EpicCathryneDelamort

    Guard.
    Death: summon a Plinth Mouse

    Minion, Warrior⚔ 3♥ 4
    Landing MarshalEpic

    The marshal holds the stair landing while the smallest evacuees squeeze past her shield. A mouse shelters in the rolled carpet at her feet. Knocking the marshal aside exposes the mouse, who has mistaken the entire rescue operation for an attack on her bedding.

    Printed, by CathryneDelamort. Click the artwork for its details.

  • 1st ed.·StandardCathryneDelamort

    Flying.

    That was the last waterproof bit of the roof.

    Minion, Beast⚔ 4♥ 4
    Skylight MothStandard

    The moth unfolds from the skylight and follows the collection into open air. Her broad glass wings carry her above the carts and leave the hall open to the weather. The crew is glad she escaped, though the people still fetching cushions are less enthusiastic.

    Printed, by CathryneDelamort. Click the artwork for its details.

  • 4

    Trolley-Ramp Surfer

    CathryneDelamort on DeviantArt
    1st ed.·StandardCathryneDelamort

    Ready.

    The ramp was tested on somebody else.

    Minion, Merfolk⚔ 3♥ 3
    Trolley-Ramp SurferStandard

    The mermaid has fitted wheels to her crate and borrowed the loading ramp. She launches herself into the courtyard before anybody has finished checking the slope. Braking remains a matter of selecting which obstacle looks least expensive.

    Printed, by CathryneDelamort. Click the artwork for its details.

  • 1st ed.·StandardCathryneDelamort

    On arrival: summon a Plinth Mouse

    Minion⚔ 2♥ 2
    Yard RunnerStandard

    A runner carries messages between the gate and the ramp faster than anybody can be bothered to walk it. A mouse rides in her satchel and considers this a promotion. Neither of them has been told the evacuation is over.

    Printed, by CathryneDelamort. Click the artwork for its details.

  • 1st ed.·StandardCathryneDelamort

    Guard.

    Yes, the balcony is coming, so please stop asking.

    Minion⚔ 5♥ 6
    Last-Load TitanStandard

    The titan carries the final balcony through the courtyard and plants herself across the exit while the crew finishes loading. Its occupants are still aboard and still requesting a gentler journey. She has informed them that walking remains available at any time.

    Printed, by CathryneDelamort. Click the artwork for its details.

  • 5

    Bring Down the Hall

    CathryneDelamort on DeviantArt
    1st ed.·RareCathryneDelamort

    Deal 3 damage to every enemy minion

    Action
    Bring Down the HallRare

    The crew pulls the final braces once its people have cleared the hall. The roof comes down across the pursuing crowd, filling the abandoned passage with stone and splintered beams. Orla checks the trolley before checking whether anybody intends to complain.

    Printed, by CathryneDelamort. Click the artwork for its details.

  • 1st ed.·RareCathryneDelamort

    At the end of your turn: summon a Plinth Mouse

    Location
    Handcart RelayRare

    A chain of handcarts runs from the yard gate to the ramp, and the mice living under them have worked out the timetable. Every trip leaves a cart unattended for exactly long enough. The crew has stopped asking where the extra help comes from and started counting the cargo instead.

    Printed, by CathryneDelamort. Click the artwork for its details.

  • 6

    Trolley-Harness Giantess

    CathryneDelamort on DeviantArt
    1st ed.·StandardCathryneDelamort

    On arrival: give a friendly minion +2/+2

    Minion⚔ 4♥ 4
    Trolley-Harness GiantessStandard

    The giantess fits a heavy hauling harness to whichever helper is still standing beside the last trolley. Reinforced straps let them shoulder a load that previously needed several volunteers. She regards requests for a smaller assignment as a problem to solve with more buckles.

    Printed, by CathryneDelamort. Click the artwork for its details.

  • 5

    Extra-Catalogue Dragon

    CathryneDelamort on DeviantArt
    1st ed.·StandardCathryneDelamort

    Death: draw a card

    There is a spare index, and she is sitting on that too.

    Minion, Dragon⚔ 4♥ 4
    Extra-Catalogue DragonStandard

    The dragon has copied her catalogue and hidden the duplicate beneath another pile of souvenirs. Driving her from the shelves lets the crew recover the list and continue packing. She is offended by the suggestion that a catalogue becomes more useful when somebody else can read it.

    Printed, by CathryneDelamort. Click the artwork for its details.

  • 1st ed.·StandardCathryneDelamort

    Guard.

    The door is open when she says it is.

    Minion, Statue⚔ 2♥ 4
    Floodgate GargoyleStandard

    The gargoyle has wedged herself across a flooded doorway to hold the crossing for the crew. Water and impatient evacuees pile up behind her. She considers both excellent evidence that the doorway needed somebody competent in it.

    Printed, by CathryneDelamort. Click the artwork for its details.

  • 3

    Rafter-Sweeping Witch

    CathryneDelamort on DeviantArt
    1st ed.·StandardCathryneDelamort

    Reach.

    She found the long broom.

    Minion, Mage⚔ 3♥ 3
    Rafter-Sweeping WitchStandard

    The witch has lashed two broom handles together to clear the exposed rafters. The extra reach lets her dislodge nesting creatures without climbing onto the damaged roof. Her colleagues have learned to duck whenever she turns to answer a question.

    Printed, by CathryneDelamort. Click the artwork for its details.

  • 1st ed.·StandardCathryneDelamort

    Deal 4 damage to a minion

    Mind your head was the entire safety briefing.

    Action
    Dropped LintelStandard

    A heavy lintel slips from its supports and lands across the passage. The crew drags the next load around the wreckage while dust settles into every open crate. Anyone who stayed beneath it to offer lifting advice has stopped contributing.

    Printed, by CathryneDelamort. Click the artwork for its details.

Summoned outside the draw pile

Stowaway summons an extra Plinth Mouse at match start. No copies of it are drawn at this level: Wardrobe Nest and Landing Marshal and Yard Runner and Handcart Relay put it on the board.

1st ed.·StandardCathryneDelamort

Lift with your knees and keep your fingers away.

Minion, Beast⚔ 1♥ 1
Plinth MouseStandard

A mouse lives beneath a salvaged plinth and considers its hollow base her home. She defends it with small, determined bites whenever somebody reaches underneath. Moving the plinth is perfectly acceptable, provided nobody expects her to help or contribute to the rent.

Printed, by CathryneDelamort. Click the artwork for its details.

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