Level 14: The dressing room
Playable nowTwo pieces of Equipment and a Ready body to carry them.
You can do this now.
The deck
Thirty cards, two copies of each of fifteen cards, plus Orla outside the draw pile.
Ordinary cards here are Standard, Rare and Epic, and Orla is Rare. All of them are nonexclusive cards, and their costs are in mana.
Some minions are Statues, which a few of the cards here read.
Stowaway puts a Plinth Mouse on the board at the start of the match. It is not drawn and does not take a place in the deck.
The wall
The gallery stands behind a level 9 Town Wall: 3 armour, 0 attack, with Reach. It never attacks, it hits back when you attack it, and until it falls it is the only thing your attacks can hit. With Reach it stops your flying minions too.
It works exactly like a Town Wall at a city.
Facing this deck
The gear is on the body, not in the card: kill the carrier, or strip her, and the pieces go too. Keep a Guard standing so a Ready sprinter cannot reach your deck master.
A loss damages your destroyed cards and your deck master. Check their condition before sailing again.
What it drops
3100 wood, 775 each of stone, glass, coffee and mana, and 1240 gold, if you win.
The deck master
Orla, Keeper of the Trolley
Orla hauls surviving treasures out of rooms that are falling apart, including treasures that object to being hauled. She carries her trolley’s missing wheel around her neck and refuses to abandon anything useful. A grand title will not get you out of lifting, and being an actual portrait is only a temporary excuse.
Printed, by CathryneDelamort. Click the artwork for its details.
The 15 cards, two copies of each
- Plinth RowEpic
A row of empty plinths runs the length of the hall, and every statue that steps onto one stands a little taller than she did the last time anybody looked. Nothing moves while you are watching. The dust says otherwise.
Printed, by CathryneDelamort. Click the artwork for its details.
- Everybody LiftRare
Somebody counts, everybody lifts, and a load that wanted a crane goes up the ramp on shoulders. Nobody is stronger afterwards, exactly; they simply stop putting things down. The counting is the difficult part and always has been.
Printed, by CathryneDelamort. Click the artwork for its details.
- Second ShiftRare
Word goes round that the sorting floor is working late, and two more sets of small hands arrive at the door. They bring their own lanterns and their own views on lifting. The work goes faster and the biscuits go missing.
Printed, by CathryneDelamort. Click the artwork for its details.
- Restorer's GlovesRare
White cotton gloves are worn when handling anything that must not be marked, which is why they are on the hands of somebody about to mark something. They improve grip, confidence, and the quality of the eventual apology.
Printed, by CathryneDelamort. Click the artwork for its details.
- Ledger StatueStandard
A statue of an auditor stands over the sorting floor with her ledger open, recording everything that leaves. Toppling her is possible. The ledger lands first, edge on, and it has always been heavier than it looks.
Printed, by CathryneDelamort. Click the artwork for its details.
- Inventory ClerkStandard
The clerk counts what is left and writes it down twice, which is why the second copy is still legible when she is not. Her handwriting outlives most of her colleagues. She would tell you that this is the entire point of handwriting.
Printed, by CathryneDelamort. Click the artwork for its details.
- Yard RunnerStandard
A runner carries messages between the gate and the ramp faster than anybody can be bothered to walk it. A mouse rides in her satchel and considers this a promotion. Neither of them has been told the evacuation is over.
Printed, by CathryneDelamort. Click the artwork for its details.
- Trolley SprinterEpic
The sprinter takes a running trolley down the corridor and arrives before anybody has agreed that she should. Her stopping technique is to find somebody. She considers the arrival the difficult part and the stopping a detail.
Printed, by CathryneDelamort. Click the artwork for its details.
- Bring Down the HallRare
The crew pulls the final braces once its people have cleared the hall. The roof comes down across the pursuing crowd, filling the abandoned passage with stone and splintered beams. Orla checks the trolley before checking whether anybody intends to complain.
Printed, by CathryneDelamort. Click the artwork for its details.
- Handcart RelayRare
A chain of handcarts runs from the yard gate to the ramp, and the mice living under them have worked out the timetable. Every trip leaves a cart unattended for exactly long enough. The crew has stopped asking where the extra help comes from and started counting the cargo instead.
Printed, by CathryneDelamort. Click the artwork for its details.
- Trolley-Harness GiantessStandard
The giantess fits a heavy hauling harness to whichever helper is still standing beside the last trolley. Reinforced straps let them shoulder a load that previously needed several volunteers. She regards requests for a smaller assignment as a problem to solve with more buckles.
Printed, by CathryneDelamort. Click the artwork for its details.
- Gilt FrameRare
A heavy gilt frame, taken off a painting nobody could lift, makes a serviceable breastplate for whoever is willing to stand inside it. It is ornate, immovable and slightly too large. Every blow that lands improves its provenance.
Printed, by CathryneDelamort. Click the artwork for its details.
- 1st ed.·StandardCathryneDelamort
She has been holding this up since before you were a plan.
Minion, Statue⚔ 3♥ 5Caryatid on OvertimeStandardA caryatid is still carrying the corner of a ceiling that no longer exists. She has declined every offer of relief on the grounds that the last one lasted a century. Anybody wanting past her is welcome to take the weight first.
Printed, by CathryneDelamort. Click the artwork for its details.
- Weeping StatueEpic
She has wept through two floods and one collapse, and the other statues have come to find it steadying. She tells them, without stopping, that they are doing beautifully. It is remarkable what a stone shoulder will stand up to once somebody has said that.
Printed, by CathryneDelamort. Click the artwork for its details.
- Dropped LintelStandard
A heavy lintel slips from its supports and lands across the passage. The crew drags the next load around the wreckage while dust settles into every open crate. Anyone who stayed beneath it to offer lifting advice has stopped contributing.
Printed, by CathryneDelamort. Click the artwork for its details.
Summoned outside the draw pile
Stowaway summons an extra Plinth Mouse at match start. No copies of it are drawn at this level: Second Shift and Yard Runner and Handcart Relay put it on the board.
A mouse lives beneath a salvaged plinth and considers its hollow base her home. She defends it with small, determined bites whenever somebody reaches underneath. Moving the plinth is perfectly acceptable, provided nobody expects her to help or contribute to the rent.
Printed, by CathryneDelamort. Click the artwork for its details.