Submitting art

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How to turn one of your deviations into a card.

You can do this now.

Submit artYour submissions

How it works

  1. Connect your DeviantArt account, if you have not already.
  2. Pick a piece from your gallery, or paste its DeviantArt link.
  3. Tick the three boxes: the work is yours, it is not mature content, and you agree to the licence.
  4. Crop it. The card window is a wide rectangle and has to be filled.
  5. Either send it as it is, or design the card yourself.

What cannot be submitted

  • Art that is not yours, or fan art.
  • Anything marked mature on DeviantArt.
  • Anything you have already submitted.
  • A card without a name, or a name already used by an accepted card.
  • Small images. The short edge has to be at least 500 pixels.

Designing the card yourself

Give the card a name, then suggest its class, stats, keywords and abilities. The name must be new among accepted cards. The form keeps a running budget so you can see what your card can afford, and it tells you what rarity your card looks like.

The mana cost is counted from what is on the card. Set one yourself in the mana cost box if you disagree with it, and empty the box to go back to the counted cost.

Anything you suggest is a request. The curators decide what the card ends up being.

Building an ability

You build an ability out of five choices: when it happens, what it does, how much, what it is aimed at, and which of them. Deal 2 damage to a minion. Death: draw a card. Restore 3 health to every friendly minion. A Location can repeat an ability at the end of your turn while it stays in play, starting with the turn you play it. Its repeating abilities are priced together for one turn, then that mana cost is multiplied by 3.

A Location is also the one card that can make a kind of card cheaper: your Equipment costs 1 less, to a minimum of 1. That is true for as long as the Location is in play, it never reaches the Location itself, and it is priced across the same 3 turns. You say the minimum, and 1 is the lowest the game allows.

What it is aimed at is one you point at, one the game rolls for, or a whole side of the board. A rolled one says so on the card: deal 2 damage to a random enemy minion. Random targeting reduces the ability’s point cost.

The last choice puts a clause on the target: only a damaged one, only one with no defence, or only one with so much attack or health. Destroy a minion with 4 or more attack. The clause is a real rule in a match, so the card can only be aimed at what it says.

A clause makes the ability cheaper, by as much as it shuts out. A bar of 4 or more attack costs less than a bar of 2 or more, and a clause that shuts nothing out saves you nothing.

A card can carry up to three. Each one costs points out of the same budget as your stats and keywords, and the points show beside it as you pick.

Two abilities aimed at the same thing print as one sentence: restore 2 health and give 1 defence to a random damaged friendly minion. Where the sentences do not end the same way, the target is named once and the rest of the line says it as a pronoun: deal 1 damage to a minion and strip its abilities. They are still two abilities and each is still priced, and they land on the same minion in a match.

Anything the four choices cannot say goes in the box at the bottom, in your own words. Nothing there is priced, and it sends your card to a person.

Worth knowing

  • Your draft is saved as you type.
  • A card can have a different name from the deviation.
  • You can have ten submissions waiting at once.

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