Getting cards

Playable now

Packs and buying cards from other players.

You can do this now.

An apprentice printing cards on a small press

Getting a card

Packs
Five cards, with at least one Rare or better. Cheap, and you do not choose what is in them.
Expeditions
A crew of spare cards sent from a Port sometimes finds one.
Buy one
Other players sell cards at the Auction House, including old ones nobody can print any more.

You can also recycle a card you do not want, which gives you back some mana.

New editions instead of nerfs

When a card turns out to be too strong or too weak, the game prints a new edition of it. The copy you own never changes, so an old edition stays exactly what it was.

Open a card's details to see every edition it has been printed in, newest first.

There is one exception, and it is a repair. A starter deck is handed out on whatever edition was current that day, so a card in it can be left behind by a later edition. Staff can move those copies onto the current edition. It only ever moves a card forward, and your history says who did it and why.

Still open

Still being decided

What triggers a new edition of a card, and how often that happens.

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