Research Institute

Playable now

Where you assign researchers to turn out research points.

You can do this now.

Research Institute illustration, anime theme

What it is

Open it to say how many of your citizens research. They come out of the same population as your woodcutters.

Each level lets you assign 5 more of them, and each researcher turns out 1 research point an hour.

Research points belong to your whole empire, like gold. Every city with a Research Institute adds to one count.

From level 5 it costs glass as well as wood and stone, so a city without glass has to ship some in.

Resources research improves production and unlocks your island’s specialty production building. Civics, Fortification, Trade and Curation raise limits on your cities, Town Walls, Auction Houses and cards. Movements open art styles.

Later tiers also need a Research Institute of a certain level in one of your cities: tier 1 needs level 1, tier 2 needs level 3, tier 3 needs level 6 and a Capitol Building, tier 4 needs level 10.

Every technology

TechnologyBranchTierResearch pointsGlassManaWhat it does
Luxury ProductionResources13Unlocks the Quarry, Glassworks, Coffee Grove and Mana Well on matching islands.
Efficient ForestryResources15Adds 5 percentage points to the production bonus. Adds to wood production.
Specialized ToolsResources110Adds 5 percentage points to the production bonus. Adds to specialty production.
StoneworkingResources2150Adds 10 percentage points to the production bonus. Adds to stone production.
Coffee CultivationResources2200Adds 10 percentage points to the production bonus. Adds to coffee production.
GlassmakingResources2300Adds 10 percentage points to the production bonus. Adds to glass production.
Mana ExtractionResources2400Adds 10 percentage points to the production bonus. Adds to mana production.
AdministrationCivics2300Your empire may hold up to four cities.
Provincial GovernmentCivics38,000800Your empire may hold up to six cities.
Imperial CharterCivics470,0004,0004,000Only your Capitol Building limits how many cities you hold.
Urban PlanningCivics38,000800Opens one more building plot in every city.
RampartsFortification2200A Town Wall of level 6 or more has Reach in battle.
MasonryFortification2350Town Walls may be raised to level 20.
BastionsFortification38,000800Town Walls may be raised to level 30.
CitadelFortification480,0005,0004,000Town Walls may be raised past level 30.
Market StallsTrade2250One more open listing for each Auction House level.
Trade RoutesTrade37,000700Each Auction House reaches two hexes further.
Merchant GuildsTrade450,0003,0003,000One more open listing for each Auction House level.
ConservationCuration2250Repairing cards costs a quarter less mana.
ReclamationCuration2200Recycling cards pays a fifth more mana.
ArchivesCuration2400Your collection holds a quarter more copies.
Field ConservationCuration36,000600A lost Overgrown Gallery raid no longer wears your deck master.
Deck RacksCuration39,000900One more deck slot.
CataloguingCuration38,000800Opens the keyword focus at a level 9 Art Studio.
ProvenanceCuration312,0001,200Opens the artist focus at a level 12 Art Studio.
Deep ArchivesCuration460,0003,5003,500Your collection holds another quarter more copies.
CommissioningCuration490,0005,0005,000Opens the named-card focus at a level 15 Art Studio.
AppraisalAppraisal2150Train Appraisers at the Appraiser's Office, and send them to inspect a city's buildings.
Gallery WatchAppraisal2100Train Warders at the Art Gallery to catch other players' Appraisers.
Inventory AuditsAppraisal2250Appraisers can inspect a city's storehouse.
DiscretionAppraisal2300A caught Appraiser of yours is less likely to be hired away.
HeadhuntingAppraisal2300An Appraiser your Warders catch is more likely to be hired away.
Catalogue ReadingAppraisal37,000700Appraisers can inspect part of a city's defending deck.
SurveyingAppraisal38,000800Appraisers can find weak points in a Town Wall before your next raid.
Sealed CredentialsAppraisal36,000600A caught Appraiser of yours is less likely again to be hired away.
Lifetime RetainerAppraisal460,0003,5003,500A caught Appraiser of yours is hardly ever hired away.
Ancient Greek MovementMovements32,500300Lets the empire adopt the Ancient Greek style at its Capitol Building.
Ancient Greek rank 1Movements31,500Takes away part of the Ancient Greek drawback.
Ancient Greek rank 2Movements32,700Takes away part of the Ancient Greek drawback.
Ancient Greek rank 3Movements34,860Strengthens the Ancient Greek bonus.
Ancient Greek rank 4Movements38,748Strengthens the Ancient Greek bonus.
Ancient Greek rank 5Movements315,746Strengthens the Ancient Greek bonus.
Steampunk MovementMovements32,000250Lets the empire adopt the Steampunk style at its Capitol Building.
Steampunk rank 1Movements31,500Takes away part of the Steampunk drawback.
Steampunk rank 2Movements32,700Takes away part of the Steampunk drawback.
Steampunk rank 3Movements34,860Strengthens the Steampunk bonus.
Steampunk rank 4Movements38,748Strengthens the Steampunk bonus.
Steampunk rank 5Movements315,746Strengthens the Steampunk bonus.
Cyberpunk MovementMovements33,500400Lets the empire adopt the Cyberpunk style at its Capitol Building.
Cyberpunk rank 1Movements31,500Takes away part of the Cyberpunk drawback.
Cyberpunk rank 2Movements32,700Takes away part of the Cyberpunk drawback.
Cyberpunk rank 3Movements34,860Strengthens the Cyberpunk bonus.
Cyberpunk rank 4Movements38,748Strengthens the Cyberpunk bonus.
Cyberpunk rank 5Movements315,746Strengthens the Cyberpunk bonus.
Fantasy MovementMovements34,000450Lets the empire adopt the Fantasy style at its Capitol Building.
Fantasy rank 1Movements31,500Takes away part of the Fantasy drawback.
Fantasy rank 2Movements32,700Takes away part of the Fantasy drawback.
Fantasy rank 3Movements34,860Strengthens the Fantasy bonus.
Fantasy rank 4Movements38,748Strengthens the Fantasy bonus.
Fantasy rank 5Movements315,746Strengthens the Fantasy bonus.
Modern-day MovementMovements35,000500Lets the empire adopt the Modern-day style at its Capitol Building.
Modern-day rank 1Movements31,500Takes away part of the Modern-day drawback.
Modern-day rank 2Movements32,700Takes away part of the Modern-day drawback.
Modern-day rank 3Movements34,860Strengthens the Modern-day bonus.
Modern-day rank 4Movements38,748Strengthens the Modern-day bonus.
Modern-day rank 5Movements315,746Strengthens the Modern-day bonus.
Map MakingAdventuring120Adventurers' Hall runs show the dungeon map, and Tab opens it full size.

Adventuring

Still being decided

A branch for the Adventurers' Hall, each technology waiting on a Hall level. It is planned, not yet offered here. The full list, with prices, is under Adventuring research.

What it does today

You research a technology once you already hold its points. The button appears when you do, and pressing it finishes the research on the spot. Until then the card says how long its points take at your current rate, counting anything it requires first.

Glass and mana are taken from the city whose Institute you research in. Completed technologies apply to every city you own, including future colonies.

What it costs

Research Institute costs 250 wood and takes 8 minutes 20 seconds to build.

You need a Town Hall at level 4.

Every level after that costs about 35% more and takes about 40% longer than the one before, and stone is part of the price from level 5.

Building levels

LevelWoodStoneGlassTimeResearchers
1250--8m 20s5
2340--11m 40s10
3455--16m 20s15
4615--22m 50s20
583026513032m25
61,12540520044m 50s30
71,5256103051h 3m35
82,0509004501h 28m40
92,7501,3256602h 3m45
103,7251,9509702h 52m50
115,0252,8251,4004h 1m55
126,7754,0502,0255h 37m60
139,1505,8502,9257h 52m65
1412,3758,4254,20011h 1m70
1516,70012,0256,00015h 26m75
1622,55017,1508,57521h 36m80
1730,42524,35012,1751d 6h85
1841,07534,50017,2501d 18h90
1955,45048,80024,4002d 11h95
2074,87568,87534,4503d 11h100

Artwork Themes

Research Institute, Anime theme
Anime
Research Institute, Ancient Greek theme
Ancient Greek
Research Institute, Cyberpunk theme
Cyberpunk
Research Institute, Fantasy theme
Fantasy
Research Institute, Modern-day theme
Modern-day
Research Institute, Steampunk theme
Steampunk

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